Note naval yards can't be engi-captured not only because engineers can't reach them in regular game-play but also because they're prohibited from getting captured like the other aforementioned buildings. ![]() Battle and Tank Bunkers can't be captured. ![]() However, defenses, special buildings ( Industrial Plants, Cloning Vats, Ore Purifiers, Grinders), and naval shipyards can't be captured by Engineers and require the mind-control abilities of Yuri Prime. Unlike previous games, the need to have more than one Engineer to enter a structure and damage it bit by bit until it was captured no longer exists ( mods can re-enable it via Ares DLL though it doesn't seem to work in missions). Engineers in Red Alert 2 can be used for these purposes:
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